Its slices alone can pierce the very fabric of time and it can stop time for the enemies around it. They mostly deal direct magic damage from various elements such as fire, poison, ice and electricity, but some have additional effects such as opening portals, slowing down time, altering gravity or healing allies (and the user).
Matter Manipulator: The iconic item of the Protectorate.Can create complex and high-tech machinery such as atomic furnaces They can easily uses any kind of weapons with nigh-mastery. Standard Equipment: Matter Manipulator, Swords, Hammers, Axes, Bows, Guns, Staffs, Wands, Stimpacks, Range: Extended melee range to meters with melee weapons, Dozens to Hundreds of meters with guns and magic Lifting Strength: Class 5 (Can lift huge hammers easily) Speed: FTL reactions/combat speed ( Capable of reacting to lasers) Powers and Abilities: Superhuman Physical Characteristics, Teleportation, Matter Manipulation (On the atomic level), Telekinesis, Resurrection (Can be re-created in their ships and sent back to their original position quickly), Regeneration (Unknown), Statistics Amplification, Light Manipulation, Status Effect Inducement, Ice Manipulation, Electricity Manipulation, Fire Manipulation, Poison Manipulation | Same as before, Time Manipulation, Magic, Energy Projection, Magnetism Manipulation, Healing, Gravity Manipulation, Water Manipulation, Portal CreationĪttack Potency: City level+ ( Can swing a huge hammer at speed nearing that of light) Usually depicted in early to mid 20s but can be older.
Unfortunately, the Ruin obliterated Earth in order to prevent anyone from the Protectorate to come and slay it.Īge: Varies. While they only recently left their planet, they quickly built an universal confederation called the Terrene Protectorate, which strives for peace in the universe. Humans are the most recent, yet the second most advanced of the races in the universe.